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- 02/04/96
- [v6.7] When saving a game the die were not being saved. The die will
- now be saved along with all the other data. The YAHTZEE.INX
- file MUST be deleted as well as any files with a .SAV
- extension.
-
- ALIAS option NOT working properly.
-
- Added 'last date played' to Bulletins for NON-InterBBS only
-
- If a Player logged on prior to midnight on the last day of the
- month and plays past midnight on the 1st of the new month, the
- monthly maintenance routine would 'kick in' during the players
- logon.
-
- Eliminated the YAHTZMRG.EXE file. Merging of files created
- offline by PCYAHTZ is no longer supported until PCYAHTZEE
- is updated.
-
- 01/08/95
- [v6.6] When saving a game in progress, the program would overwrite
- the current player's user record with another user's record.
- This would result in the current player being deleted from
- the User file AND the duplication of the user record that was
- used to overwrite the current player's record.
-
- Eliminated the 'ANSI not detected....' message since there are
- a few communications packages out there that give off their
- own type of ANSI.
-
- If using the TRIBBS.SYS system file, the door always presented
- the opening screen in black and white. Will now be presented
- in color.
-
- A first time caller to the Door was being given a black and
- white screen throughout the Door. The caller would then have
- to use the Door option to toggle the color on. The Door will
- now default to having the color turned on and the caller will
- have to use the color toggle, on the game menu, to turn it off.
-
- The Door knows that the caller is the Sysop, if the caller is
- record #1 in the BBS' user database. The BBS software passes
- that record number to the door via the system file. Some BBS
- software does not pass the actual record number but passes a
- relative number (ie: record #1 is passed as record #0). If the
- number being passsed is 0, the Door will not know it is the
- Sysop calling. We will now recognize the caller as the Sysop
- if their record number is 0 or 1.
-
- As more and more BBS' use Alias', we have been asked to
- provide a way for the callers to use their Alias' rather
- than their LogonName. All Sunrise Doors will now have this
- Sysop configurable option in the CFG file.
-
- If participating in an InterBBS game, the number of games per
- day will NOT be overridden by the security specific entries in
- the CFG file.
-
-
- 08/14/94
- [v6.5] When resetting the game at end of month, the prior month's
- saved games were not being deleted. With this release all
- saved games will be deleted when game is being reset.
-
- If a player tried to save a game in progress AND the player's
- name contained a period (.) it would generate an Error 64.
-
- If the player saved a game in progress, it was counted as a
- FULL game played and counted against the number of games
- allowed to be played per day. With this version, a saved
- game will NOT be counted against the allowed games per day.
-
- A new option has been added to the CFG file to control the
- number of high score entries you wish to be displayed when
- the player chooses the appropriate option OR when they are
- leaving the game. There is no maximum/minmum that can be
- displayed OR you can use ZERO(0) to display ALL entries.
-
- If the XXXX/YYYY entries in the CFG file were entered in
- LOWERCASE, the Door would display a CFG error and return to BBS
-
- Using a NEW entry in the CFG, you can now define the number of
- months to retain in the HALL of FAME files.
-
- Added a new option to the playing menu that allows the player
- to toggle the Color On/Off.
-
- You will have to run a conversion program called USREXPND
- (included in the Door ZIP file). This program is to be run ONCE
- ONLY if you are upgrading from an earlier version of the Door.
- If you do not wish to run the conversion program you can just
- delete the .USR file (deleting the USR file causes the game to
- start over with all prior scores being lost).
-
- 03/14/94
- [v6.4] Past problems with large values in the Door.Sys or other System
- Files (Drop Files) generating an OVERLOW (Error 6) error, have
- been resolved.
-
- When the Door displays the opening screen, it asks if you want
- instructions and you are forced to enter a Y or N. This was
- installed to handle problems encountered when using Digiboards.
- With this release you can choose whether you want to force a
- y/n OR if you want to use the y/N format which allows the
- player to press ENTER for the default N. You must update your
- CFG file, see DOC file.
-
- Changed the color of the 'LOADING SCORES' display to make
- it easier to read.
-
- 11/26/93
- [v6.3] If playing InterBBS, the Score display will flash the player's
- name to make it easier for them to spot their position in the
- top scores.
-
- The InterBBS bulletins were displaying the names of those
- players with a zero (0) score. Since that is not relevent they
- will be bypassed and not displayed.
-
- 11/25/93
- [v6.2] The bulletins created, when playing an InterBBS game, were
- incomplete.
-
- 11/24/93
- [v6.1] When playing in the InterBBS mode, the TOP Hiscore entry
- displayed on the playing board, only reflected the Highest
- score for those that played on that BBS and not the Highest
- score for all the participants in the InterBBS competition.
-
- The Makeup days option and number of games played/remaining,
- was not working properly if you left the game and came back
- in to continue playing. You never lost any turns/games since
- the turns/games would readjust the next day.
-
- When playing in an InterBBS game, the BULLETINS created will
- reflect the same screen as that seen when looking at the
- Door's high scores (will not affect non-InterBBS games).
-
- The Hiscore display when in the InterBBS mode, has changed.
- The number of games a player has PLAYED will be shown in the
- space previously occupied by the LAST DATE PLAYED. With this
- change a player can now tell if the players around them have
- played all their games to date or are possibly holding back.
- Multiplying today's day number by the number of games allowed
- per day will give the total number of PLAYS a player should
- have if they are CURRENT.
-
- Non-registered version will automatically reset the player's
- scores anywhere from the 17th thru 29th day of use
-
- 10/18/93
- [v6.0] When the 11th player finished playing the game, the Door would
- hang and you would end up with a QEMM error or a String
- Space Corrupt error.
-
- 10/11/93
- [v5.9] Some prolonged delays were being experienced when the game
- started and when the player chose to play another game.
- Made some programming changes to alleviate the problem which
- was introduced when we coverted the program to make it
- InterBBS capable.
-
- 10/03/93
- [v5.8] Added a few more informative messages, especially when starting
- a new game.
-
- Hall of Fame listing was not being displayed.
-
- 09/10/93
- [v5.7] This is tricky to explain, hopefully you will get the idea.
- When using the HOTKEY option and you indicated that you were
- changing a certain number of dice, the cursor would drop down
- a line and position itself to the extreme right of the line,
- IF you entered less dice numbers and pressed ENTER. This
- problem has been around 'forever' and I was finally able to
- find it (hopefully <g>)
-
- The bulletins generated by the game (if you supplied file
- names in the CFG file) were either not being created or the
- color version was being written for the ASCII one. It should
- all be straightened out now. Looks like this problem has been
- around for a while as well.
-
- 09/06/93
- [v5.6] When running the door in a NETWORK environment AND the player
- chose to view the High Scores OR player replied "N" to "Do
- you want to play another game" the program would abort with an
- Error 52 (Bad File Number). The High Score file was updated
- correctly. The only problem was that the player was unable to
- see the scores (on demand or at end of game). This was really
- a DUMB mistake on my part and we appologize for any
- inconvenience this may have caused.
-
- 09/02/93
- [v5.5] CFG file has been RE-ARRANGED.... see DOCs for description
- of each entry in the CFG!
-
- Introducing an INTER-BBS option whereby players may compete
- against players from any number of other BBS', running
- Triple Yahtzee.. See Docs for a more indepth explanation as
- well as an explanation of the new CFG options!
-
- Added a MAKE-UP-PLAYS feature that allows the caller to makeup
- game plays they may have missed during the current month. This
- will afford those callers that do not call every day, an equal
- chance to compete with callers that play every day.
- Config file lines 6 and 7 have changed!!!!!!!
- Be sure to read Documentation!!!
-
- Automatic game reset will take place when the first caller of
- the month plays the game. Two Hall of Fame bulletin files will
- be created (SUNHOF.ANS and SUNHOF.ASC) and all scores cleared.
- Be sure to read the Documentation!!!
-
- Last version, we introduced the ability to use a Yahtzee to
- fill another category if all Yahtzees were used. The number
- of points generated for the Small Straight and Large Straight,
- when this option was used, were incorrect. We were generating
- 25 points for each when we should have been generating 30 and
- 40 points respectively.... corrected!
-
- NOTE: In order to accomodate InterBBS play, make-up days and
- automatic game reset at end of month, we have removed
- the option to choose between allowing a caller to have
- multiple entries in the score file or having only one
- entry (the highest) in the score file. The Door will
- only allow 1 entry per player.
-
- 06/19/93
- [v5.4] After completing a game and replying 'yes' to play another,
- the number of dice rolls were not being reset and the player
- received only 1 roll on the first play of a new game
-
- When player quits a game they will be asked if they wish to
- play again, provided they have not exhausted all games for
- the day. In prior versions you had to exit the door to play
- again.
-
- First time into the door the response to "Change How Many
- Dice"? was printed in a purple color instead of white.
-
- Top scores will not be shown unless you choose the option from
- the main menu or when you leave the door to return to the BBS.
-
- Added "Games Played/Games Allowed" to the display. This was
- long overdue :)
-
- If you have used the Yahtzee category in all 3 games and you
- roll a Yahtzee, you may now use that Yahtzee to fill another
- category. Eligible categories are 9, A or B.
-
- Added support for PCBoard /M version
-
- Menu option "*" has been changed to "#" for display of the
- game instructions.
-
- 05/05/93
- [v5.3] After 4 years of use we received a report that an Error #5
- was encountered if the user had an upper total of more than
- 99 points, before the bonus was applied. This was ever taken
- into consideration and when the program attempted to display
- a 3 digit number, the error occured.
-
- 03/12/93
- [v5.2] Now supports Comm Ports 0-15
-
- Callers will be required to answer the "Want Instructions.."
- question with a Y or N. This was required to circumvent a
- problem encountered when running under WildCat's IM version.
-
- 12/26/92
- [v5.1] YAHTZMRG was not recognizing that Yahtzee was registered.
- This only ocurred if you used GTUSER.BBS on the first line
- of the configuration file.
-
- BRUN45.EXE no longer required!
-
- Added support for Fossil-based Multi-Port cards!
-
- New Configuration option to allow Sysop to choose whether
- they want the computer to allocate 99 games to them or if
- they just want to be like any other caller.
-
- 10/14/92
- [v5.0] Added support for TRIBBS software. We now access the
- TRIBBS.SYS system file directly!
-
- After a CHAT or DROP-TO-DOS the game screen will now be
- restored to its original state.
-
- If you played a previously saved game, did NOT make any
- moves and quit the game, the game would not be re-saved.
- This has been corrected!
-
- 06/18/92
- [v4.9] 'Input Past End of File' error message when loading the
- door. This error popped up on one Sysop after running
- the Door for some time. Finally tracked it down to the
- the .USR and/or .INX files. Seems that when you get
- a caller who logs on as 'First Last, Jr.' and the caller
- ends up saving a game, the Error will pop up on ALL
- subsequent loads of the game. It seems as though I was
- not handling the name properly if there it contained
- ', Jr.' in the caller's name. This 'bug' has been in
- the program since it's release, 2 years ago, and just
- today came to the surface...
-
- You can now use an environmental variable for Non-Standard
- IRQs. This will eliminate the need to have multiple batch
- files to execute the door. See DOCs under NON-STANDARD COM
- SUPPORT for details.
-
- You can now use environmental variables, on the first line
- of the configuration file. This will eliminate the requirement
- that you create an individual configuration file for each node
- in a multinode environment (ONE config file for ALL nodes!!).
- See DOCs under MULTI-NODE SETUP for details.
-
- Made some changes to fix the TIMEOUT errors encountered
- when usinga 486 with/without DesqView. Need feedback !!
-
- Made some changes to correct the Error #6 (Overflow Error)
- when using SpitFire version 3.2/SFDOORS.DAT. I need some
- feedback on this one as well!
-
- Added support for GT Power's GTUSER.BBS file. To use this
- you will be required to add to lines to your configuration
- files. Please see Docs for changes. Need some feedback on
- this as well!
-
- 04/12/92
- [v4.8] Some of the messages were flashing by briefly, making it
- hard for the player to seem them.
-
- Removed the "Do you want to view the Top Player's List"
- question, when you have already chosen this option anyway.
- Worst case would be that you made a mistake and would be
- able to exit after the first screen of the Hiscore list
- was displayed.
-
- Added the ability to view the instructions prior to
- entering the game.
-
- You can now use an environmental variable for Non-Standard
- IRQs. This will eliminate the need to have multiple batch
- files to execute the door. See DOCs under NON-STANDARD COM
- SUPPORT for details.
-
- You can now use environmental variables, on the first line
- of the configuration file. This will eliminate the requirement
- that you create an individual configuration file for each node
- in a multinode environment (ONE config file for ALL nodes!!).
- See DOCs under MULTI-NODE SETUP for details.
-
- If you had entered a Time Limit in the CFG file, the program
- would loop when exiting.
-
- 02/20/92
- [v4.7] The new option introduced in v4.6, where you can indicate
- how you want the caller's score kept in the Hiscore file,
- was not working under certain circumstances.
-
- When trying to backspace over characters you entered, while
- logged on LOCALLY, the system would lock up.
-
- 12/29/91
- [v4.6] Added an option to control when you DO NOT want the DOOR
- to be used. Allows for 5 Blackout periods. This requires
- a configuration file change. SEE DOCS for DETAILS!
-
- A new option was added to the Configuration file to indicate
- whether you want the caller to appear in the Hiscore file
- once or multiple times.
-
- 11/01/91
- [v4.5] Added an option to control the number of plays per day,
- based upon the user's security level. This requires a
- configuration file change. SEE DOCS for DETAILS!
-
- Added an option to control the length of time the game
- may be played (each time caller enters the Door), based
- upon the user's security level. This requires a
- configuration file change. SEE DOCS for DETAILS!
-
- 10/17/91
- [v4.4] Added a colorized Bulletin. Config file change!!
-
- Changes to internal routines
-
- 09/17/91
- [v4.3] Die numbers not showing above the 5 dice.
-
- 09/06/91
- [v4.2] Re-adjust delay values in non-registered version
-
- 08/23/91
- [v4.1] Changes made to several internal routines
-
- 07/18/91
- [v4.0] Game not allowing 5 of a kind (Yahtzee) to be placed
- in the FULL HOUSE category.
-
- Changed the "random" number generator. May give some
- better random dice generation.
-
- If ANSI not detected, caller has option to contimue or
- return to BBS. No longer denies access to game, outright!
-
- If Sysop uses the door, he/she is given 99 chances to
- play the game. Registered version ONLY!
-
- Added support for Wildcat! v3.0 (See Docs.. Config file!)
-
- Added support for WWIV BBS' (See Docs.. Config file [untested])
-
- Under certain circumstances the program would hang the system
- after displaying the ADOPT-A-DOOR screen
-
- 05/31/91
- [v3.9] Program will no longer save a game if no moves were made.
-
- Changes made to internal variables related to timeleft.
-
- The "[C] Yahtzee" category was not printing, in
- Non-Graphics mode only. Fixed!
-
- Added support for non-standard IRQ numbers (othe than
- IRQ3/IRQ4). See docs for implementation.
-
- 05/05/91
- [v3.8] Door would hang, in local mode, when returning to BBS.
-
- In YAHTZMRG.EXE the date being passed to Yahtzee.Sco was
- garbled.
-
- YAHTEMRG.EXE not calculating security values correctly.
-
- 04/14/91
- [v3.7] After releasing v3.7, I uncovered a problem that would
- only occur if you had more than 10 entries in the
- YAHTZEE.SCO file. No one reported it, I ran into it on
- my BBS. It only affected those that converted a previous
- .SCO file with more than 10 entries.
-
- ONLY THE YAHTZEE.EXE FILE NEED BE REPLACED IF YOU ARE
- ALREADY RUNNING v3.7 !!!!!
-
- 04/06/91
- [v3.7] Must run SCOCNVRT.EXE to convert existing YAHTZEE.SCO
- file. If no existing YAHTZEE.SCO file, DO NOT RUN !!!
-
- To execute type: SCOCNVRT YAHTZEE
- ________________
-
- This release incorporates the changes required to allow
- your callers to play Triple Yahtzee offline on their
- PCs and upload their score(s) to your BBS. You can then
- merge ALL uploaded scores into the Triple Yahtzee Door
- high score file, using a combination of DOS commands
- and a supplied program (YAHTZMRG.EXE)... READ DOCS!!!
-
- 03/24/91
- [v3.6] Added option for Sysop to restrict number of games
- that can be played per day. You must change your CFG
- file !!!!! otherwise you will get an ERROR !!!
- CHANGE IT NOW !!!! Read DOCS!
-
- Bulletin being created had extra line feeds between lines.
-
- When presented with the "Press ENTER or E to exit" message,
- pressing E caused another "Press ENTER to continue" message
- to appear. Eliminated the second "Press ENTER..." message
- after you press an E to exit.
-
- When using DORINFOx.DEF, the door would stop at the start
- of the game and require a key press to continue.
-
- When using DORINFOx.DEF, the BBS NAME was not being picked
- up from the configuration file and was not picking up the
- correct NODE number from the configuration file.
-
- 03/10/91
- [v3.5] Several problems related to the use of DORINFOx.DEF
- were corrected
-
- 02/23/91
- [v3.4] Internal changes to speed up program.
-
- Corrected "hung system" when responding to a
- "Press ENTER to continue, E to end" message.
-
- 02/08/91
- [v3.3] Internal routine changes.
-
-
- 01/13/91
- [v3.2] Added error trapping routines
-
- Changed method of creating filenames that hold the "saved"
- game. This will accomodate 1-word handles.
-
- 01/07/91
- [v3.1] Well I finally was able to locate that little bug some of
- you said existed. Seems that Yahtzee bonus' were being given
- at odd times and not conforming to giving the bonus' only
- after all 3 Yahtzee categories were filled. Please let me
- know if I still have a "bug" with this item.
-
- 01/01/91
- [v3.0] Problem with last display of instructions not remaining
- on screen.
-
- Several internal programming changes.
-
- 12/29/90
- [v2.9] ADOPT-A-DOOR display problem fixed
-
- "Warnin x Minutes Remain...." message messed up the display.
- The message has been eliminated.
-
- ANSI checking is now automatic. Opening screen ANSI
- question has been eliminated.
-
- DORINFOx.DEF now handles security levels > 32767.
-
- 12/02/90 [v2.8] HiScore file name capitalization inconsistant with
- prior versions. All names will now be capitalized.
-
- 12/01/90
- [v2.7] Corrected a problem with the "game save" feature.
- NOTE:Delete the YAHTZEE.INX file and ANY .SAV files
- in your directory.
-
- Not recognizing DORINFOx.DEF - Fixed
-
- Not handling midnight time change properly - Fixed
-
- 11/27/90
- [v2.6]
- Now Supports DOOR.SYS, CALLINFO.BBS, DORINFOx.DEF and
- PCBoard.SYS.
-
- Major board color is now configurable.
-
- ADOPT-A-DOOR is now an option in Config file
-
- 11/16/90
- [v2.5] Cosmetic changes.
- More informative opening screen.
-
- 11/16/90
- [v2.4]
- Problems reported relative to the slow response after a key
- is pressed in response to a prompt. This only happened if
- using the HOTKEY option. Changed some of the input routines
- and it looks like I have fixed the problem. Feedback about
- whether it is better or not would be appreciated!
-
- 11/10/90
- [v2.3] When running the Door Converter called DoorMaster and you
- are using the Door in a local mode, DoorMaster created a
- 4 digit number for "call time remaining". Since I was
- expecting a 3 digit maximum, pgm was producing an ERROR #5.
- I have fixed this by changing the time remaining to 30
- minutes if the time remaining is greater than 999 minutes.
- (That should be more than enough for a Sysop to play the
- game locally...<grin>)
-
- 11/08/90
- [v2.2] Caller names were not being outputted in uppercase. This
- caused a problem with the HiScore file in that a caller
- could show up in the Hiscore file with their name in both
- upper and upper/lower case. To correct the file use an
- editor or word processor to correct the spelling to all
- upper case characters.
-
- 11/04/90
- [v2.1] Having failed to fix the intermittant system hangs, I have
- re-written the program using a different set of routines.
- This version requires a CHANGE to the CONFIGURATION FILE!!
- Check the DOCs for changes required !!
-
- Added option to allow Sysop to bypass dipalying the
- ADOPT-A-DOORmessage!
- 10/20/90
- [v2.0] Several changes made in an ATTEMPT to fix the "system hang"
- problem when running under SOME DesqView configurations.
-
- Slight cosmetic changes made.
-
- You may now use a zero (0), along with a "P" or a "+" to
- signal that you want to stop rolling the dice and play the
- current hand!
-
- ADOPT-A-DOOR display now centers names automatically.
-
- Removed the BRUN45.EXE file from the ZIP file. This was done
- to reduce the size of the ZIP which will result in a shorter
- transfer time. It will be available on the Sunrise-80 BBS.
-
-
- 09/21/90
- [v1.9] The speed by which individual dice are changed/displayed,
- has been increased. This will speedup overall game play.
-
- Added a new entry to the configuration file. You can now
- set the initial setting of the HOTKEY feature to either
- ON or OFF (1=ON, 0=OFF).
-
- Several Sysops have reported unusually long delays (and
- possible system hang situations) when running TY under
- a DesqView environment. From what I can tell, it has
- something to do with the way I was causing "pre-planned"
- pauses throughout the program. I have made some changes,
- but since I do not run in a DesqView environment, I would
- appreciate some feedback from those of you that do.
- NOTE: Unregistered version will encounter a 15 seconds
- (approx) delay on the opening and closing screen!
-
-
- 08/28/90
- [v1.8] Error #52 on multi-node systems....fixed
-
- 08/25/90
- [v1.7] HOTKEY activate/deactivate is now consistant for all
- input fields on the game board.
-
- Game Board heading changed to reflect only the name
- of the game and the version being used.
-
- Added the ability to play another game, when current
- game is completed, rather than having to exit and
- enter the door again.
-
- I believe I have fixed the color problems at the end
- of the game and while displaying the Top Score list.
- If not please let me know!
-
- 08/23/90
- [v1.6] Removed requirement that SHARE be loaded in single
- node systems.
- Fixed a misplaced "pause" statement
- Introducing the ADOPT-A-DOOR concept. See Docs for
- more info.
- New feature allows player to toggle between HOTKEY
- and non-HOTKEY, when responding to prompts.
- Corrected a problem with the game SAVE routine, where
- a game was saved one day and was not found when the
- player logged back on next time.
-
- 08/19/90
- [v1.5] Added the capability to produce a Bulletin of the
- Top Scores. This requires an addition to the
- configuration file.
- The DOC file has been updated to reflect this new
- feature, as well as including a warning that you
- MUST have SHARE loaded or you will get an ERROR #70.
-
- 08/18/90
- [v1.4] Added a new entry to .CNF file. You can now control the
- keyboard timeout value. Minimum value=2 minutes.
-
- Minimum number of HiScore entries allowed is 10.
-
- 08/17/90
- [v1.3] Fixed Error #5 generated when updating the HiScore file
-
- 08/17/90
- [v1.2] Added some code to support multi-node system usage.
- I am unable to test the multi-node function, so I
- would appreciate some help.
-
- 08/14/90
- [v1.1] Several minor "bugs" eradicated.
-
-
- 08/11/90
- [v1.0] First production release.
-